Replaces the ActivityKit boilerplate with a real lock screen/Dynamic Island UI driven by live pitch/roll readings, toggled from the leveling device's detail screen. Since iOS 17 shows any running Live Activity on CarPlay's dashboard without a dedicated CarPlay app entitlement, this covers the requested CarPlay use case without one. Also fixes the widget extension never being embedded into the app (missing Embed Foundation Extensions build phase and target dependency), which meant no widget or Live Activity could ever have rendered regardless of code changes. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
138 lines
5.1 KiB
Swift
138 lines
5.1 KiB
Swift
//
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// VanAligneiOSWidgetLiveActivity.swift
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// VanAligneiOSWidget
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//
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// Created by Christopher Helberg on 02.09.26.
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//
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import ActivityKit
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import WidgetKit
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import SwiftUI
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/// Formatiert Neigungswerte wie in der App – °, eine Nachkommastelle, "–"
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/// wenn kein Messwert da ist. Eigene Kopie, da die Extension nicht von
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/// `Shared/Models/Metric.swift` abhängt.
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private func degreesText(_ value: Double?) -> String {
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guard let value else { return "–" }
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return String(format: "%.1f°", value)
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}
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private struct LevelIcon: View {
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let isLevel: Bool
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let hasReading: Bool
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var body: some View {
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Image(systemName: hasReading ? (isLevel ? "checkmark.circle.fill" : "level") : "level")
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.foregroundStyle(hasReading ? (isLevel ? .green : .orange) : .secondary)
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}
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}
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struct VanAligneiOSWidgetLiveActivity: Widget {
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var body: some WidgetConfiguration {
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ActivityConfiguration(for: LevelActivityAttributes.self) { context in
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LockScreenLevelView(attributes: context.attributes, state: context.state)
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.activityBackgroundTint(Color(white: 0.08))
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.activitySystemActionForegroundColor(.white)
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} dynamicIsland: { context in
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DynamicIsland {
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DynamicIslandExpandedRegion(.leading) {
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LevelIcon(isLevel: context.state.isLevel, hasReading: context.state.pitch != nil)
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.font(.title2)
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}
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DynamicIslandExpandedRegion(.trailing) {
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VStack(alignment: .trailing, spacing: 2) {
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Text(degreesText(context.state.pitch)).monospacedDigit()
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Text(degreesText(context.state.roll)).monospacedDigit()
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}
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.font(.headline)
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}
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DynamicIslandExpandedRegion(.bottom) {
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Text(context.state.instruction ?? context.attributes.deviceName)
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.font(.subheadline)
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.foregroundStyle(context.state.isLevel ? .green : .primary)
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}
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} compactLeading: {
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LevelIcon(isLevel: context.state.isLevel, hasReading: context.state.pitch != nil)
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} compactTrailing: {
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Text(degreesText(context.state.pitch)).monospacedDigit()
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} minimal: {
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LevelIcon(isLevel: context.state.isLevel, hasReading: context.state.pitch != nil)
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}
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.keylineTint(context.state.isLevel ? .green : .orange)
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}
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}
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}
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/// Sperrbildschirm- und Banner-Ansicht. Dieselbe Ansicht landet automatisch
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/// auch im CarPlay-Dashboard, sobald das iPhone verbunden ist – ein eigenes
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/// CarPlay-App-Target ist dafür nicht nötig.
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private struct LockScreenLevelView: View {
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let attributes: LevelActivityAttributes
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let state: LevelActivityAttributes.ContentState
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var body: some View {
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HStack(spacing: 16) {
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LevelIcon(isLevel: state.isLevel, hasReading: state.pitch != nil)
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.font(.system(size: 32))
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.frame(width: 40)
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VStack(alignment: .leading, spacing: 4) {
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Text(attributes.deviceName)
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.font(.caption)
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.foregroundStyle(.secondary)
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Text(state.instruction ?? "Keine Messwerte")
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.font(.headline)
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.foregroundStyle(state.isLevel ? .green : .white)
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.lineLimit(2)
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}
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Spacer()
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VStack(alignment: .trailing, spacing: 2) {
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reading("Längs", state.pitch)
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reading("Quer", state.roll)
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}
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}
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.padding(16)
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.foregroundStyle(.white)
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}
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private func reading(_ title: String, _ value: Double?) -> some View {
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HStack(spacing: 6) {
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Text(title)
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.font(.caption2)
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.foregroundStyle(.secondary)
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Text(degreesText(value))
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.font(.subheadline.monospacedDigit())
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}
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}
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}
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extension LevelActivityAttributes {
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fileprivate static var preview: LevelActivityAttributes {
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LevelActivityAttributes(deviceName: "Nivellierung")
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}
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}
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extension LevelActivityAttributes.ContentState {
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fileprivate static var level: LevelActivityAttributes.ContentState {
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LevelActivityAttributes.ContentState(pitch: 0.1, roll: -0.2, isLevel: true,
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instruction: "Steht eben", isCalibrated: true,
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updatedAt: .now)
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}
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fileprivate static var tilted: LevelActivityAttributes.ContentState {
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LevelActivityAttributes.ContentState(pitch: 2.4, roll: -1.1, isLevel: false,
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instruction: "Heck steht höher, links steht höher",
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isCalibrated: true, updatedAt: .now)
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}
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}
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#Preview("Notification", as: .content, using: LevelActivityAttributes.preview) {
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VanAligneiOSWidgetLiveActivity()
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} contentStates: {
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LevelActivityAttributes.ContentState.level
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LevelActivityAttributes.ContentState.tilted
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}
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