forked from fritob/Camper-Monitor
Solar-Integration und dev_watch-Geräte zusammenführen
solar-integration (aus dem separaten VanAligneiOS-Repo) und dev_watch haben unabhängige Git-Historien, decken aber überlappende und sich ergänzende Funktionen ab. Übernommen aus solar-integration: Votronic- Solar-ESP-Anbindung samt Geräterolle, die Live-Activity/Widget-Extension fürs Sperrbildschirm/Dynamic-Island/CarPlay, das Querformat-Layout für Libelle/Fahrzeug-Ansicht und Ausrichtungs-Assistent, sowie die mehreren Fahrzeuggrafik-Stile (Vanster/California). Beibehalten aus dev_watch: alle zusätzlichen Geräteprotokolle (Daly-/JBD-BMS, Alpicool- Kühlbox, WattCycle, Victron), die dort zwischenzeitlich entstanden. Die Xcode-Projektdatei wurde von Hand um die neue Widget-Extension samt SharedActivity-Gruppe erweitert (Datei-synchronisierte Gruppen, kein App-Group-Entitlement nötig). Build für App, Watch und Widget-Extension geprüft (Debug und Release). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Sonnet 5
parent
812874baef
commit
e9b9c5bcd5
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//
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// AppIntent.swift
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// VanAligneiOSWidget
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//
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// Created by Christopher Helberg on 02.09.26.
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//
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import WidgetKit
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import AppIntents
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struct ConfigurationAppIntent: WidgetConfigurationIntent {
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static var title: LocalizedStringResource { "Configuration" }
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static var description: IntentDescription { "This is an example widget." }
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// An example configurable parameter.
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@Parameter(title: "Favorite Emoji", default: "😃")
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var favoriteEmoji: String
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}
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{
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"colors" : [
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{
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,35 @@
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{
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"images" : [
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{
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"idiom" : "universal",
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"platform" : "ios",
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"size" : "1024x1024"
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},
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{
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"appearances" : [
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{
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"appearance" : "luminosity",
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"value" : "dark"
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}
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],
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"idiom" : "universal",
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"platform" : "ios",
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"size" : "1024x1024"
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},
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{
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"appearances" : [
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{
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"appearance" : "luminosity",
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"value" : "tinted"
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}
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],
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"idiom" : "universal",
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"platform" : "ios",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"colors" : [
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{
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>NSExtension</key>
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<dict>
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<key>NSExtensionPointIdentifier</key>
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<string>com.apple.widgetkit-extension</string>
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</dict>
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</dict>
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</plist>
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//
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// VanAligneiOSWidget.swift
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// VanAligneiOSWidget
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//
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// Created by Christopher Helberg on 02.09.26.
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//
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import WidgetKit
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import SwiftUI
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struct Provider: AppIntentTimelineProvider {
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func placeholder(in context: Context) -> SimpleEntry {
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SimpleEntry(date: Date(), configuration: ConfigurationAppIntent())
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}
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func snapshot(for configuration: ConfigurationAppIntent, in context: Context) async -> SimpleEntry {
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SimpleEntry(date: Date(), configuration: configuration)
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}
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func timeline(for configuration: ConfigurationAppIntent, in context: Context) async -> Timeline<SimpleEntry> {
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var entries: [SimpleEntry] = []
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// Generate a timeline consisting of five entries an hour apart, starting from the current date.
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let currentDate = Date()
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for hourOffset in 0 ..< 5 {
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let entryDate = Calendar.current.date(byAdding: .hour, value: hourOffset, to: currentDate)!
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let entry = SimpleEntry(date: entryDate, configuration: configuration)
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entries.append(entry)
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}
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return Timeline(entries: entries, policy: .atEnd)
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}
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// func relevances() async -> WidgetRelevances<ConfigurationAppIntent> {
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// // Generate a list containing the contexts this widget is relevant in.
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// }
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}
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struct SimpleEntry: TimelineEntry {
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let date: Date
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let configuration: ConfigurationAppIntent
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}
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struct VanAligneiOSWidgetEntryView : View {
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var entry: Provider.Entry
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var body: some View {
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VStack {
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Text("Time:")
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Text(entry.date, style: .time)
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Text("Favorite Emoji:")
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Text(entry.configuration.favoriteEmoji)
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}
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}
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}
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struct VanAligneiOSWidget: Widget {
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let kind: String = "VanAligneiOSWidget"
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var body: some WidgetConfiguration {
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AppIntentConfiguration(kind: kind, intent: ConfigurationAppIntent.self, provider: Provider()) { entry in
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VanAligneiOSWidgetEntryView(entry: entry)
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.containerBackground(.fill.tertiary, for: .widget)
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}
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}
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}
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extension ConfigurationAppIntent {
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fileprivate static var smiley: ConfigurationAppIntent {
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let intent = ConfigurationAppIntent()
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intent.favoriteEmoji = "😀"
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return intent
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}
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fileprivate static var starEyes: ConfigurationAppIntent {
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let intent = ConfigurationAppIntent()
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intent.favoriteEmoji = "🤩"
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return intent
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}
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}
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#Preview(as: .systemSmall) {
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VanAligneiOSWidget()
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} timeline: {
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SimpleEntry(date: .now, configuration: .smiley)
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SimpleEntry(date: .now, configuration: .starEyes)
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}
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@@ -0,0 +1,18 @@
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//
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// VanAligneiOSWidgetBundle.swift
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// VanAligneiOSWidget
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//
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// Created by Christopher Helberg on 02.09.26.
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//
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import WidgetKit
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import SwiftUI
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@main
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struct VanAligneiOSWidgetBundle: WidgetBundle {
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var body: some Widget {
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VanAligneiOSWidget()
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VanAligneiOSWidgetControl()
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VanAligneiOSWidgetLiveActivity()
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}
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}
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//
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// VanAligneiOSWidgetControl.swift
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// VanAligneiOSWidget
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//
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// Created by Christopher Helberg on 02.09.26.
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//
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import AppIntents
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import SwiftUI
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import WidgetKit
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struct VanAligneiOSWidgetControl: ControlWidget {
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static let kind: String = "fototeddy.VanAligneiOS.VanAligneiOSWidget"
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var body: some ControlWidgetConfiguration {
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AppIntentControlConfiguration(
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kind: Self.kind,
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provider: Provider()
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) { value in
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ControlWidgetToggle(
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"Start Timer",
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isOn: value.isRunning,
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action: StartTimerIntent(value.name)
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) { isRunning in
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Label(isRunning ? "On" : "Off", systemImage: "timer")
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}
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}
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.displayName("Timer")
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.description("A an example control that runs a timer.")
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}
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}
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extension VanAligneiOSWidgetControl {
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struct Value {
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var isRunning: Bool
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var name: String
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}
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struct Provider: AppIntentControlValueProvider {
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func previewValue(configuration: TimerConfiguration) -> Value {
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VanAligneiOSWidgetControl.Value(isRunning: false, name: configuration.timerName)
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}
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func currentValue(configuration: TimerConfiguration) async throws -> Value {
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let isRunning = true // Check if the timer is running
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return VanAligneiOSWidgetControl.Value(isRunning: isRunning, name: configuration.timerName)
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}
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}
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}
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struct TimerConfiguration: ControlConfigurationIntent {
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static let title: LocalizedStringResource = "Timer Name Configuration"
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@Parameter(title: "Timer Name", default: "Timer")
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var timerName: String
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}
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struct StartTimerIntent: SetValueIntent {
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static let title: LocalizedStringResource = "Start a timer"
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@Parameter(title: "Timer Name")
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var name: String
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@Parameter(title: "Timer is running")
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var value: Bool
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init() {}
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init(_ name: String) {
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self.name = name
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}
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func perform() async throws -> some IntentResult {
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// Start the timer…
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return .result()
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}
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}
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//
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// VanAligneiOSWidgetLiveActivity.swift
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// VanAligneiOSWidget
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//
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// Created by Christopher Helberg on 02.09.26.
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//
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import ActivityKit
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import WidgetKit
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import SwiftUI
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private struct LevelIcon: View {
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let isLevel: Bool
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let hasReading: Bool
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var body: some View {
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Image(systemName: hasReading ? (isLevel ? "checkmark.circle.fill" : "level") : "level")
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.foregroundStyle(hasReading ? (isLevel ? .green : .orange) : .secondary)
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}
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}
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/// Muss mit `LevelState.levelTolerance` übereinstimmen.
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private let levelTolerance: Double = 0.5
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/// Grün bis Toleranz, orange bis 2°, sonst rot – dieselbe Skala für Blase
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/// und Text, wie in der App (`VehicleTilt.colour`). Hier dupliziert, weil
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/// die Extension `Shared/` nicht mitkompiliert (siehe
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/// `LevelActivityAttributes.swift`).
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private func levelColour(forDeviation deviation: Double?) -> Color {
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guard let deviation else { return .white.opacity(0.4) }
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if deviation <= levelTolerance { return .green }
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if deviation <= 2 { return .orange }
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return .red
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}
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/// Verkleinerte Libelle für Sperrbildschirm/CarPlay und die erweiterte
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/// Dynamic Island – dieselbe Optik wie `LevelBubble` in der App, aber ohne
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/// deren Abhängigkeit auf `Shared/Models/LevelState.swift`, das in der
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/// Extension nicht mitkompiliert wird.
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private struct LevelBubbleGlyph: View {
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let pitch: Double?
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let roll: Double?
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let isLevel: Bool
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var diameter: CGFloat = 54
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/// Bis zu welcher Neigung die Blase ausschlägt, wie in der App-Libelle.
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private let range: Double = 6
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private var hasReading: Bool { pitch != nil || roll != nil }
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private var bubbleColor: Color {
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guard let pitch, let roll else { return .white.opacity(0.4) }
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return levelColour(forDeviation: max(abs(pitch), abs(roll)))
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}
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var body: some View {
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let radius = diameter / 2
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let bubble = diameter * 0.22
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let travel = radius - bubble / 2 - 3
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let offsetX = clamped(roll) / range * travel
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let offsetY = clamped(pitch) / range * travel
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let toleranceRadius = max(levelTolerance / range * travel, bubble * 0.55)
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ZStack {
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Circle()
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.fill(Color.white.opacity(0.1))
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Circle()
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.strokeBorder(Color.white.opacity(0.3), lineWidth: 1)
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Circle()
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.strokeBorder(isLevel ? Color.green : Color.white.opacity(0.25),
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lineWidth: isLevel ? 2 : 1)
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.frame(width: toleranceRadius * 2, height: toleranceRadius * 2)
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Circle()
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.fill(bubbleColor)
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.frame(width: bubble, height: bubble)
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// Positiver Pitch heisst: Heck steht höher, die Blase wandert
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// also nach unten – wie bei der echten Wasserwaage in der App.
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.offset(x: offsetX, y: offsetY)
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.opacity(hasReading ? 1 : 0.3)
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}
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.frame(width: diameter, height: diameter)
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}
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private func clamped(_ value: Double?) -> Double {
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guard let value else { return 0 }
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return min(max(value, -range), range)
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}
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}
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struct VanAligneiOSWidgetLiveActivity: Widget {
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var body: some WidgetConfiguration {
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ActivityConfiguration(for: LevelActivityAttributes.self) { context in
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LevelActivityContent(attributes: context.attributes, state: context.state)
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.activityBackgroundTint(Color(white: 0.08))
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.activitySystemActionForegroundColor(.white)
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} dynamicIsland: { context in
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// Die Dynamic Island bleibt bewusst so klein wie möglich – Libelle
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// und Zahlenwerte gehören auf Sperrbildschirm/CarPlay, hier reicht
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// ein Blick auf Icon und, aufgeklappt, die Kurzanweisung.
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DynamicIsland {
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DynamicIslandExpandedRegion(.leading) {
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LevelIcon(isLevel: context.state.isLevel, hasReading: context.state.pitch != nil)
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.font(.title3)
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}
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DynamicIslandExpandedRegion(.bottom) {
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Text(context.state.instruction ?? context.attributes.deviceName)
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.font(.caption)
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.foregroundStyle(context.state.isLevel ? .green : .primary)
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.lineLimit(1)
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}
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} compactLeading: {
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LevelIcon(isLevel: context.state.isLevel, hasReading: context.state.pitch != nil)
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} compactTrailing: {
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EmptyView()
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} minimal: {
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LevelIcon(isLevel: context.state.isLevel, hasReading: context.state.pitch != nil)
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}
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.keylineTint(context.state.isLevel ? .green : .orange)
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}
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.supplementalActivityFamilies([.small])
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}
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}
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/// Wählt je nach Darstellungsgrösse zwischen Sperrbildschirm- und
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/// Kompaktansicht.
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///
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/// Ohne `.small`-Familie fällt CarPlay (wie die Smart Stack der Uhr) auf
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/// `compactLeading`/`compactTrailing` der Dynamic Island zurück – dort steht
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/// nur das generische Symbol und, weil `compactTrailing` leer bleibt, gar
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/// kein Text. Erst die `.small`-Familie liefert CarPlay Libelle und Text.
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private struct LevelActivityContent: View {
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let attributes: LevelActivityAttributes
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let state: LevelActivityAttributes.ContentState
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@Environment(\.activityFamily) private var activityFamily
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var body: some View {
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switch activityFamily {
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case .small:
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CompactLevelView(attributes: attributes, state: state)
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default:
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LockScreenLevelView(attributes: attributes, state: state)
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}
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}
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}
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/// Kompaktform für CarPlay-Dashboard und Smart Stack der Uhr: Libelle plus
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/// ein Blick-Symbol statt eines ganzen Satzes – zum Lesen im Vorbeifahren.
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///
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/// Gezeigt wird nur, welche Seite höher steht: Buchstabe (Längsneigung),
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/// Pfeil, Buchstabe (Querneigung) – z.B. "H ↑ L" für "Heck und links stehen
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/// höher". Ein einzelner Pfeil in der Mitte reicht, weil ohnehin nur die
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/// höher stehende Seite benannt wird ("höher" ist implizit "nach oben").
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private struct CompactLevelView: View {
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let attributes: LevelActivityAttributes
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let state: LevelActivityAttributes.ContentState
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private var hasReading: Bool { state.pitch != nil || state.roll != nil }
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/// "H"/"F", nur wenn ausserhalb der Toleranz.
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private var pitchLetter: String? {
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guard let pitch = state.pitch, abs(pitch) > levelTolerance else { return nil }
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return pitch >= 0 ? "H" : "F"
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}
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/// "R"/"L", nur wenn ausserhalb der Toleranz.
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private var rollLetter: String? {
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guard let roll = state.roll, abs(roll) > levelTolerance else { return nil }
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return roll >= 0 ? "R" : "L"
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}
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/// Dieselbe Skala wie die Blase, über die grössere der beiden Neigungen.
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private var statusColor: Color {
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guard let pitch = state.pitch, let roll = state.roll else { return .white.opacity(0.4) }
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return levelColour(forDeviation: max(abs(pitch), abs(roll)))
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}
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var body: some View {
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HStack(spacing: 14) {
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LevelBubbleGlyph(pitch: state.pitch, roll: state.roll, isLevel: state.isLevel, diameter: 40)
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Group {
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if !hasReading {
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Text("–")
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} else if state.isLevel {
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Image(systemName: "checkmark.circle.fill")
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} else {
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HStack(spacing: 6) {
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if let pitchLetter { Text(pitchLetter) }
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Image(systemName: "arrow.up")
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if let rollLetter { Text(rollLetter) }
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}
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}
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}
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// Skalierbarer Textstil statt fester Punktgrösse: CarPlay-
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// Bildschirme unterscheiden sich in Grösse, die exakten Masse
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// eines Displays sind aber nicht abfragbar. `minimumScaleFactor`
|
||||
// lässt die Schrift so gross wie möglich, aber so klein wie
|
||||
// nötig werden, um in den vom System zugeteilten Platz zu passen.
|
||||
.font(.title2.weight(.bold))
|
||||
.minimumScaleFactor(0.5)
|
||||
.lineLimit(1)
|
||||
.foregroundStyle(statusColor)
|
||||
|
||||
Spacer(minLength: 0)
|
||||
}
|
||||
.padding(.horizontal, 12)
|
||||
.padding(.vertical, 8)
|
||||
}
|
||||
}
|
||||
|
||||
/// Sperrbildschirm- und Banner-Ansicht.
|
||||
private struct LockScreenLevelView: View {
|
||||
let attributes: LevelActivityAttributes
|
||||
let state: LevelActivityAttributes.ContentState
|
||||
|
||||
/// Längszeile, z.B. "Heck steht höher 1.8°" – nur wenn ausserhalb der
|
||||
/// Toleranz, genau wie bei `LevelState.instruction` in der App.
|
||||
private var pitchLine: String? {
|
||||
guard let pitch = state.pitch, abs(pitch) > levelTolerance else { return nil }
|
||||
let label = pitch >= 0 ? "Heck steht höher" : "Front steht höher"
|
||||
return "\(label) \(LevelDirectionFormatting.magnitude(pitch))"
|
||||
}
|
||||
|
||||
/// Querzeile, z.B. "links steht höher 0.9°".
|
||||
private var rollLine: String? {
|
||||
guard let roll = state.roll, abs(roll) > levelTolerance else { return nil }
|
||||
let label = roll >= 0 ? "rechts steht höher" : "links steht höher"
|
||||
return "\(label) \(LevelDirectionFormatting.magnitude(roll))"
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
HStack(spacing: 20) {
|
||||
LevelBubbleGlyph(pitch: state.pitch, roll: state.roll, isLevel: state.isLevel, diameter: 64)
|
||||
|
||||
VStack(alignment: .leading, spacing: 6) {
|
||||
Text(attributes.deviceName)
|
||||
.font(.caption)
|
||||
.foregroundStyle(.secondary)
|
||||
|
||||
if pitchLine == nil && rollLine == nil {
|
||||
Text(state.pitch == nil && state.roll == nil ? "Keine Messwerte" : "Steht eben")
|
||||
.font(.title3.weight(.semibold))
|
||||
.foregroundStyle(state.isLevel ? .green : .white)
|
||||
} else {
|
||||
if let pitchLine {
|
||||
Text(pitchLine).font(.title3.weight(.semibold))
|
||||
}
|
||||
if let rollLine {
|
||||
Text(rollLine).font(.title3.weight(.semibold))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Spacer(minLength: 0)
|
||||
}
|
||||
.padding(16)
|
||||
.foregroundStyle(.white)
|
||||
}
|
||||
}
|
||||
|
||||
extension LevelActivityAttributes {
|
||||
fileprivate static var preview: LevelActivityAttributes {
|
||||
LevelActivityAttributes(deviceName: "Nivellierung")
|
||||
}
|
||||
}
|
||||
|
||||
extension LevelActivityAttributes.ContentState {
|
||||
fileprivate static var level: LevelActivityAttributes.ContentState {
|
||||
LevelActivityAttributes.ContentState(pitch: 0.1, roll: -0.2, isLevel: true,
|
||||
instruction: "Steht eben", isCalibrated: true,
|
||||
updatedAt: .now)
|
||||
}
|
||||
|
||||
fileprivate static var tilted: LevelActivityAttributes.ContentState {
|
||||
LevelActivityAttributes.ContentState(pitch: 2.4, roll: -1.1, isLevel: false,
|
||||
instruction: "Heck steht höher, links steht höher",
|
||||
isCalibrated: true, updatedAt: .now)
|
||||
}
|
||||
}
|
||||
|
||||
#Preview("Notification", as: .content, using: LevelActivityAttributes.preview) {
|
||||
VanAligneiOSWidgetLiveActivity()
|
||||
} contentStates: {
|
||||
LevelActivityAttributes.ContentState.level
|
||||
LevelActivityAttributes.ContentState.tilted
|
||||
}
|
||||
Reference in New Issue
Block a user